LUMBER TYCOON 2 MOBILE GUI RELEASED [ ARCEUS X SCRIPT ]
Lumber Tycoon 2 Mobile Gui
Lumber Tycoon 2 is a Roblox game created and developed by
Defaultio, where players can explore LumberTycoon's land and deforest the trees
around them. Players can use Axe to get the wood they collect to build their
dreams, or they can sell the wood to buy cool furniture and accessories to
improve their experience. Play and trade rare woods, items with other players.
Dragon Dupe Have been make a script for Lumber Tycoon 2 !
loadstring(game:HttpGet("https://raw.githubusercontent.com/DragonDupe/SubscribeDragonDupe/main/DupeItemsAndroid"))()
This Dupe Axe Script From Dragon Dupe Channel
Subscribe Dragon Dupe Channel => Dragon Dupe Channel
https://raw.githubusercontent.com/DragonDupe/SubscribeDragonDupe/main/DragonDupeGUI
BalasHapusjohnlaurencesarad12@gmail.com
BalasHapuslocal args = { [1] = true } workspace.RefreshLocks:FireServer(unpack(args))
BalasHapusnoclip = false
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
noclip = not noclip
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
local Character = game:GetService('Players').LocalPlayer.Character
wait(3)
game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-69.0208588, 108.308792, 644.431091))
wait(1)
local CFrameEnd = CFrame.new(-41.7870445, 77.1494141, 8675.35059) -- Place your coords in here
local Time = 33-- Time in seconds
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(X) --- Completes, no need for additional wait time
game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-63.2413521, -357.34967, 8819.09277)) wait(0.5)
local CFrameEnd = CFrame.new(-55.8801956, -361.116333, 9488.1377) -- Place your coords in here
local Time = 0 -- Time in seconds
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(X)
game.Players.LocalPlayer.CharacterAdded:Connect(function()
wait(3)
game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-69.0208588, 108.308792, 644.431091))
wait(1)
local CFrameEnd = CFrame.new(-41.7870445, 77.1494141, 8675.35059) -- Place your coords in here
local Time = 33-- Time in seconds
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(X) --- Completes, no need for additional wait time
game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-63.2413521, -357.34967, 8819.09277)) wait(0.5)
local CFrameEnd = CFrame.new(-55.8801956, -361.116333, 9488.1377) -- Place your coords in here
local Time = 0 -- Time in seconds
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(X)
end)
for i=1, math.huge do
wait(200)
game.Players.LocalPlayer.Character.Head:Destroy() end